The Runefang has been found, but the treasure hunters are not allowed to retreat in peace. Virostanian troops have laid ambush on their way back, and now they must fight their way out of the trap.
Overall: The Runefang has been found, but the treasure hunters are not allowed to reatreat in peace! Forces of Virostania ambush the Praagengrad force, who must penetrate their line to escape. A breaktrough scenario, in other words.
Forces: As in last scenario, except for size: The unit trying to break trough has 400 points, the defender 500.
Set-Up: Place ruins, rubble, broken furniture, etc. all around the battlefield in mutual agreement. The Praagengrad force starts in a temple or some other larger building, where they have discovered the Runefang. Each Praagengrad unit gets a counter with different color - one of them is secretly the Runefang, which must reach the opposing table edge to be carried to safety!
Objective: For the Praagengrad force to break trough on the Virostania side, carrying the Runefang to safety. Virostania must capture the Runefang, and carry it off the table.
Counters: When a unit carrying a counter is killed or driven away, any Virostanian unit in b-t-b-contact with it may inspect it - if it is the Runefang, the counter is given to the inspectors and all other counters are removed from game.
Turns: The game lasts until all of enemy warriors are slain, or the Runefang has been carried of the table.
A gaming, painting & modelling blog about two empire forces clashing, to finish a painted force of 2ooo points by summer.
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