A gaming, painting & modelling blog about two empire forces clashing, to finish a painted force of 2ooo points by summer.

Saturday, January 27, 2007

baby steps


Allrighty. Three more swordmen painted, so I've now reached thirty, which is the critical number required to wield a full unit with detachment, which - they say - is the shit. I think I'll be missing five to ten more in future, but I'm going to postpone such realities as long as possible. It's about that thing I mentioned earlier, responsibility dodging.


There's also some new flagellants coming. I think I'm finally starting to get the hang of this, though my bits box is not nearly as large as I would've wanted. I shall triumph, though. A few more, and some serious bad-ass painting and there we go, a unit of ten ready to go. Though I really should get those outriders ready as well. It's a world of decisions.

About tactics; I own more guns than needed to wield an offensive army of the like I would want, so perhaps I should focus on making a defensive one. Some points that support this:

- I have 20 painted handgunners with marksmen and 2 cannons
- I'm building a small-ish unit of flagellants and I just bought 15 greatswords; both tarpit units with some hitting potential but not enough numbers to survive crossing the table against enemy shooting
- My 30 swordmen are not enough for attacking, unless I ditch the detachment
- A warmachine (hellblaster or -storm) is quick to build, thus making the army truly capable for proper long distance damage -type of defense.

I do need a unit of crossbowmen for that extra 6", and I even have an ambitious idea for modelling them. I am excited about this idea. Inspired, if you will, but I do need more parts for it. And more time, for that matter.

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